Doom: The Dark Ages DLC is "freaking huge," says director: "It's basically like a sequel"

Author Tommy R. | Mar 1, 2026 Games 3 min
Credit: Bethesda Softworks
Credit: Bethesda Softworks
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Doom fans may be in for something far bigger than a typical add-on when The Dark Ages finally gets its upcoming DLC, if game director Hugo Martin’s latest comments are anything to go by.

During a recent Slayers Club livestream, Martin shared a handful of fresh details about the still-untitled expansion. There’s no release date yet, and the stream ran close to two hours, so the discussion covered plenty without locking in many hard specifics. Even so, the central message was clear: the DLC is expected to be substantial, packed with new content, and designed to feel meaningfully different from the base game.

“It’s massive,” Martin said on stream. “It’s so big. Look, guys, I know that it’s been ultimately a while since we shipped the main game and you’re waiting for the DLC, but just know that it’s freaking huge. It’s basically like a sequel. I mean, that’s what it feels like, it’s just ginormous.”

While much of what Martin and senior community lead Joshua Boyle discussed remained intentionally vague, they repeatedly emphasized that the expansion won’t simply mirror the main game’s flow or combat rhythm. At one point, as Martin played the base game live, he underlined that the new content has been pushing him into a different style altogether.

“The DLC is nothing like this,” Martin said while streaming. “What I’ve been playing [in the DLC], I haven’t been playing like this.”

One of the few concrete teases involved a new spear weapon. Martin suggested it may connect to a movement ability—possibly a dash, leap, or even a teleport-style mechanic—though he stopped short of explaining exactly how it works or what it will mean for combat and traversal moment-to-moment.

As for when players will actually see more, Martin didn’t offer a timeline for release. He did note that a teaser trailer is still “a little ways out,” indicating that fans may need to wait longer before Bethesda and id fully pull back the curtain.

Related: Doom developers, including John Romero, respond to a terminally ill fan spending his final days playing Doom: The Dark Ages: “You are not alone in that hospital room.”

Tommy R.

Tommy R.

As the editor-in-chief of Sharier.com magazine, he follows not only what happens on screen but also the behind-the-scenes world of actors and Hollywood productions.


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